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成琪 . (2021, January 27). 為什麼要編制國家文化大資料標準體系 ?. 中國經濟網 . http://www.ce.cn/culture/gd/202101/27/
              t20210127_36263982.shtml
           搜狐 . (2020). 國家文化大資料體系的建設 釋放了什麼信號?|《關於做好國家文化大資料體系建設工作通知》深度解讀 . https://www.
              sohu.com/a/403934304_488969
           騰訊網 . (2021). 深度|國家文化大資料體系建設研究 . https://new.qq.com/omn/20210514/20210514A0F87T00.html
           中國公共關係協會國家文化大資料產業聯盟 . (2021). 國家文化大數據標準體系 . https://www.szcaee.cn/data/upload/%E5%9B%BD%
              E5%AE%B6%E6%96%87%E5%8C%96%E5%A4%A7%E6%95%B0%E6%8D%AE%E6%A0%87%E5%87%86%E4%BD%93%E7%B3%BB.pdf

           第四章:未來人才
           CHAPTER 4: NEXT-GENERATION TALENTS

           Bennett, J., & Murphy, A. (2020). Skills for Immersive Experience Creative: Barriers to Growth in the UK’s Immersive Economy.
              StoryFutures Academy. https://www.storyfutures.com/uploads/images/SFICC-Report-2019-20.2.20.pdf

           Bennett, J., Heath, C., Kilkelly, F., & Richardson, P. (2021). Virtual Production – A Global Innovation Opportunity for the UK:
              StoryFutures Academy Immersive Skills Report 2021. StoryFutures Academy. https://www.storyfutures.com/uploads/docs/VP_
              Skills_Report_202121.pdf
           Emergen Research. (2021). Metaverse Market, By Component (Hardware, Software), By Platform (Desktop, Mobile), By Offerings (Virtual
              Platforms, Asset Marketplaces, and Others) By Technology (Blockchain, VR & AR, Mixed Reality), By Application, By End-use, and By
              Region Forecast to 2028. https://www.emergenresearch.com/industry-report/metaverse-market
           Greater Bay Area. (2020). 粵港澳大灣區文化和旅遊發展規劃 . https://www.bayarea.gov.hk/filemanager/sc/share/pdf/mainland-
              policies-measures-20201230.pdf
           Hong Kong Baptist University. (2021). HKBU secures funding from RGC Theme-based Research Scheme to build platform technologies for
              symbiotic creativity. https://bunews.hkbu.edu.hk/news/knowledge/hkbu-secures-funding-from-rgc-theme-based-research-
              scheme-to-build-platform-technologies-for-symbiotic-creativity
           Jhala, K. (2021, September 28). Crypto-crazed Sotheby's launches First Virtual Gallery in Digital Metaverse Decentraland. The Art
              Newspaper. https://www.theartnewspaper.com/2021/06/07/crypto-crazed-sothebys-launches-first-virtual-gallery-in-digital-
              metaverse-decentraland
           Korea Creative Content Agency. (2021). 2021 년 문화콘텐츠 R&D 전문인력 양성 ( 문화기술 선도 대학원 ) 사업 공고 [Notice of the Training
              of Cultural Content R&D Specialist (leading graduate school in cultural technology)]. https://www.kocca.kr/cop/pims/view.
              do?intcNo=121J232001&menuNo=200828&recptSt=%EB%AC%B4%EC%8A%A8




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