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Table 2  《「十四五」文化和旅遊科技創新規劃》中的四大重要領域和任務
             表
                     14th Five-Year Plan for Tech Innovation in Culture and Tourism: four policy areas and tasks

            1.   設立文化和旅遊科技專項項目:突破30項關鍵核心技術

                 Set up special tech programmes for culture and tourism: involving 30 core technologies

                 新時代藝術創作與呈現 (以科技彰顯文化藝術,提升其創新能力)
                 Artistic creation and presentation in the new era (using technology to bolster culture and arts, and to improve its innovation capacity therein)
                 •  研發舞蹈、音樂、戲劇、美術、設計等領域的智慧化輔助創排工具及系統
                   Develop smart tools and systems to support and assist art creations and rehearsals for dance, music, theatre, art and design
                 •  研究全息展演、可穿戴表演設備、表演機器人、智慧終端機、無人機等技術的綜合集成應用
                   Research on the application and integration of technologies such as holographic displays, wearable devices, performing robots,
                   smart terminals and drones
                 •  開展舞美、燈光、音響、 機械、視覺特效、觀演互動等領域的設計製作技術、構造舞台表演的綜合設計模擬系統
                   Develop the design and production technologies for stage art, lighting, music, mechanics and visual effect, and build simulation
                   systems for stage performances

                 文化資源保護和傳承利用 (以科技傳承傳統中華文化,包括文化遺產保育及文物活化,讓其「活起來」)
                 Protection, inheritance and utilisation of cultural resources (using technology to promote fine traditional Chinese culture, including the
                 conservation of cultural heritages and efforts to “bring them to life”)
                 •  研究非物質文化遺產展示、體驗和傳播的數位化技術
                   Conduct research on digital technologies to showcase, experience and promote intangible cultural heritages
                 現代文化產業(以科技創新提升文化生產和內容建設能力,提高文化產業數位化、網路化、智慧化發展)
                 Modern cultural industry (using technology to enhance the capacity in cultural production and content creation, and making use of digital
                 technology, the internet and smart technology to promote the cultural industry)
                 •  開展雲展覽、雲娛樂、線上演播、數字藝術、沉浸式體驗等新興業態的內容生成關鍵技術研究
                   Conduct research on key technologies for content creation of new forms of industries such as cloud exhibition, cloud
                   entertainment, live streaming, digital art and immersive experience
                 •  研發新一代動漫、網路音樂、網路表演、數字藝術等創作生產、視覺化呈現、互動化傳播、沉浸式體驗等技術與專用系統工具
                   Develop technologies and special systems for the creation, visualised representation, interactive communication and immersive
                   experience of animation, online music, online performances and digital arts



           資料來源:文化和旅遊部(2021)
           Source: Ministry of Culture and Tourism (2021) (The English texts are translated by the authors. Please refer to the Chinese version for official Mainland terminologies)




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